Difference between revisions of "Bugs and Updates"
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(Tag: Visual edit) |
(Tag: Visual edit) |
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* Reduce memory footprint and CPU overhead | * Reduce memory footprint and CPU overhead | ||
| + | * Fix/remove drone raycasts (overhead) | ||
* Fix camera rendering inside of blocks | * Fix camera rendering inside of blocks | ||
* Fix fog | * Fix fog | ||
Revision as of 10:03, 11 June 2018
- Reduce memory footprint and CPU overhead
- Fix/remove drone raycasts (overhead)
- Fix camera rendering inside of blocks
- Fix fog
- If removing a placement check if it has a connection and remove it
- roc to clients to remove the connection
- Reset rocket thrust if collision is ground
- InvokeRepeating on player health for oxygen, lave, water,
- consolidate into single repeating function
- Add random tree height
- Add voltage and amperage calculations for power sources and targets
- Bugs - disable audio on rising dead and skeletons and check reptilians & grays
- upload and download world connections
- Transition between biomes logic
- Other biomes gen logic
- Uncanny Valley
- Urban Decay
- Hell Regions
- Sound Effects
- Coughing for toxicity
- Drowning for water
- Fix enemy spawn controllers
- Split Screen Multiplayer
- Additional structure gens
- Silo
- Strip mall
- High rise
- Titanic (in ocean)
- Sphinx
- Mayan temple
- Add Bigfoot and Lochness
- In multiplayer, logic to manage players in separate world areas (p1 in world, p2 in hell)
- Multiplayer - sync head and arm rotation
- Multiplayer - on death fix body across screen
- Multiplayer - set target to nearest player
- Multiplayer - if client removes placement tell server to add this to the plscementschangedlist
- Compressing data files for storage an transfer in multiplayer
- Hell transition changes
- Containers and chests
- Working correctly or not?
- Add magma chamber below caldera in Caldera biome.
- Fix cave water and lava
- top textures
- max movement/flow
- if placement is destroy, update the world to remove this placement
- Doors
- Automatic
- Vertical open (gull wing)
- Multiplayer
- Update new player with blocks changed (different) from last server upload by host
- Sync time - sun
- Fix enemy spawn and enemy events counter. Night enemies spawning early
- Add Spawn Point changing
- Notebook
- Mark recipes (searchable)
- Add seeds
- Add crop growing
- Add fishing
- Add piping for fluids
- Events
- RPC event id when remote player invokes an event
- Christmas Slay
- Jack Frost
- Ncracker
- Polar bear w/ bottle
- Reindear
- Gremlin
- Home alone boy
- Two turtle dubs
- Partridge in pear tree
- Drummer boy
- George Bailey
- Scrooge
- Mr. Potter
- Posessed Dead Presidents
- Samhain
- Metal Entourage
- Living Dead
- Christmas Slay
- RPC event id when remote player invokes an event
- Add Cuddlefish
- Add armors
- Add Weapon switching logic
- allocate new instance of weapon
- place in right hand shoulder transform and position rotation
- Bosses
- Yetti boss
- Pharaoh boss
- Items
- Codex Gigas
- Crystal Skull