Difference between revisions of "Bugs and Updates"

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* If removing a placement check if it has a connection and remove it
 
* If removing a placement check if it has a connection and remove it
 
** roc to clients to remove the connection
 
** roc to clients to remove the connection
* Reset rocket thrust if collision is ground
 
 
* InvokeRepeating on player health for oxygen, lave, water,
 
* InvokeRepeating on player health for oxygen, lave, water,
 
** consolidate into single repeating function
 
** consolidate into single repeating function

Revision as of 10:46, 21 July 2018

  • Reduce memory footprint and CPU overhead
  • Fix/remove drone raycasts (overhead)
  • Fix camera rendering inside of blocks
  • Fix fog
  • If removing a placement check if it has a connection and remove it
    • roc to clients to remove the connection
  • InvokeRepeating on player health for oxygen, lave, water,
    • consolidate into single repeating function
  • Add random tree height
  • Add voltage and amperage calculations for power sources and targets
  • Bugs - disable audio on rising dead and skeletons and check reptilians & grays
  • upload and download world connections
  • Transition between biomes logic
  • Other biomes gen logic
    • Uncanny Valley
    • Urban Decay
    • Hell Regions
  • Sound Effects
    • Coughing for toxicity
    • Drowning for water
  • Fix enemy spawn controllers
  • Split Screen Multiplayer
  • Additional structure gens
    • Silo
    • Strip mall
    • High rise
    • Titanic (in ocean)
    • Sphinx
    • Mayan temple
  • Add Bigfoot and Lochness
  • In multiplayer, logic to manage players in separate world areas (p1 in world, p2 in hell)
  • Multiplayer - sync head and arm rotation
  • Multiplayer - on death fix body across screen
  • Multiplayer - set target to nearest player
  • Multiplayer -  if client removes placement tell server to add this to the plscementschangedlist
  • Compressing data files for storage an transfer in multiplayer
  • Hell transition changes
  • Containers and chests
    • Working correctly or not?
  • Add magma chamber below caldera in Caldera biome.
  • Fix cave water and lava
    • top textures
    • max movement/flow
  • if placement is destroy, update the world to remove this placement
  • Doors
    • Automatic
    • Vertical open (gull wing)
  • Multiplayer
    • Update new player with blocks changed (different) from last server upload by host
    • Sync time - sun
  • Fix enemy spawn and enemy events counter. Night enemies spawning early
  • Add Spawn Point changing
  • Notebook
    • Mark recipes (searchable)
  • Add seeds
  • Add crop growing
  • Add fishing
  • Add piping for fluids
  • Events
    • RPC event id when remote player invokes an event
      • Christmas Slay
        • Jack Frost
        • Ncracker
        • Polar bear w/ bottle
        • Reindear 
        • Gremlin
        • Home alone boy 
        • Two turtle dubs 
        • Partridge in pear tree
        • Drummer boy
        • George Bailey
        • Scrooge
        • Mr. Potter
      • Posessed Dead Presidents
      • Samhain
      • Metal Entourage
      • Living Dead
  • Add Cuddlefish
  • Add armors
  • Add Weapon switching logic
    • allocate new instance of weapon
    • place in right hand shoulder transform and position rotation
  • Bosses
    • Yetti boss
    • Pharaoh boss
  • Items
    • Codex Gigas
    • Crystal Skull