Difference between revisions of "Bugs and Updates"
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(Tag: Visual edit) |
(Tag: Visual edit) |
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| (3 intermediate revisions by the same user not shown) | |||
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** Fix camera rendering inside of blocks | ** Fix camera rendering inside of blocks | ||
** Fix fog | ** Fix fog | ||
| + | ** rotate arms (add clamp) | ||
* World Generation | * World Generation | ||
** Add random tree height | ** Add random tree height | ||
| Line 11: | Line 12: | ||
** Fix/remove drone raycasts (overhead) | ** Fix/remove drone raycasts (overhead) | ||
* Logic | * Logic | ||
| + | ** Define actual recipes | ||
* | * | ||
* Network Play | * Network Play | ||
| Line 17: | Line 19: | ||
* Bugs | * Bugs | ||
* | * | ||
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** | ** | ||
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* | * | ||
* Add voltage and amperage calculations for power sources and targets | * Add voltage and amperage calculations for power sources and targets | ||
* Bugs - disable audio on rising dead and skeletons and check reptilians & grays | * Bugs - disable audio on rising dead and skeletons and check reptilians & grays | ||
| − | * | + | * |
* Transition between biomes logic | * Transition between biomes logic | ||
* Other biomes gen logic | * Other biomes gen logic | ||
| − | |||
| − | |||
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* Sound Effects | * Sound Effects | ||
** Coughing for toxicity | ** Coughing for toxicity | ||
** Drowning for water | ** Drowning for water | ||
* Fix enemy spawn controllers | * Fix enemy spawn controllers | ||
| − | |||
* Additional structure gens | * Additional structure gens | ||
** Silo | ** Silo | ||
| Line 46: | Line 38: | ||
** Sphinx | ** Sphinx | ||
** Mayan temple | ** Mayan temple | ||
| − | * Add | + | * Add Lochness |
| − | * | + | * Add Sewer Rats |
| − | * | + | * Add Grim Reaper |
| − | * | + | * Add Lava Serpents |
| − | * | + | * Events |
| − | * | + | ** Christmas Slay |
| − | * | + | *** Jack Frost |
| − | * | + | *** Ncracker |
| − | * Containers and chests | + | ***Polar bear w/ bottle |
| + | ***Reindear | ||
| + | ***Gremlin | ||
| + | ***Home alone boy | ||
| + | ***Two turtle dubs | ||
| + | ***Partridge in pear tree | ||
| + | ***Drummer boy | ||
| + | ***George Bailey | ||
| + | ***Scrooge | ||
| + | ***Mr. Potter | ||
| + | **Posessed Dead Presidents | ||
| + | **Night of th Necromaniacs | ||
| + | **Metal Entourage | ||
| + | **Living Dead Containers and chests | ||
** Working correctly or not? | ** Working correctly or not? | ||
| + | ** | ||
* Add magma chamber below caldera in Caldera biome. | * Add magma chamber below caldera in Caldera biome. | ||
* | * | ||
| Line 64: | Line 70: | ||
* Doors | * Doors | ||
** Automatic | ** Automatic | ||
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* Fix enemy spawn and enemy events counter. Night enemies spawning early | * Fix enemy spawn and enemy events counter. Night enemies spawning early | ||
* Add Spawn Point changing | * Add Spawn Point changing | ||
* Notebook | * Notebook | ||
** Mark recipes (searchable) | ** Mark recipes (searchable) | ||
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* Add fishing | * Add fishing | ||
* Add piping for fluids | * Add piping for fluids | ||
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*Add Cuddlefish | *Add Cuddlefish | ||
*Add armors | *Add armors | ||
| − | |||
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| − | |||
*Bosses | *Bosses | ||
**Yetti boss | **Yetti boss | ||
**Pharaoh boss | **Pharaoh boss | ||
| − | * | + | *Crystal Skull |
| − | ** | + | *Strafing |
| − | ** | + | * Network Features |
| + | ** In multiplayer, logic to manage players in separate world areas (p1 in world, p2 in hell) | ||
| + | ** Multiplayer - sync head and arm rotation | ||
| + | ** Multiplayer - on death fix body across screen | ||
| + | ** Multiplayer - set target to nearest player | ||
| + | ** Multiplayer - if client removes placement tell server to add this to the plscementschangedlist | ||
| + | ** Compressing data files for storage an transfer in multiplayer | ||
| + | ** Update new player with blocks changed (different) from last server upload by host | ||
| + | ** Sync time - sun | ||
| + | ** RPC event id when remote player invokes an event | ||
| + | ** upload and download world connections | ||
* | * | ||
Latest revision as of 06:44, 6 April 2021
- Camera
- Fix camera rendering inside of blocks
- Fix fog
- rotate arms (add clamp)
- World Generation
- Add random tree height
- Character Features
- NPC Inventories
- Performance
- Reduce memory footprint and CPU overhead
- Fix/remove drone raycasts (overhead)
- Logic
- Define actual recipes
- Network Play
- If removing a placement check if it has a connection and remove it
- RPC to clients to remove the connection
- If removing a placement check if it has a connection and remove it
- Bugs
-
- Add voltage and amperage calculations for power sources and targets
- Bugs - disable audio on rising dead and skeletons and check reptilians & grays
- Transition between biomes logic
- Other biomes gen logic
- Sound Effects
- Coughing for toxicity
- Drowning for water
- Fix enemy spawn controllers
- Additional structure gens
- Silo
- Strip mall
- High rise
- Titanic (in ocean)
- Sphinx
- Mayan temple
- Add Lochness
- Add Sewer Rats
- Add Grim Reaper
- Add Lava Serpents
- Events
- Christmas Slay
- Jack Frost
- Ncracker
- Polar bear w/ bottle
- Reindear
- Gremlin
- Home alone boy
- Two turtle dubs
- Partridge in pear tree
- Drummer boy
- George Bailey
- Scrooge
- Mr. Potter
- Posessed Dead Presidents
- Night of th Necromaniacs
- Metal Entourage
- Living Dead Containers and chests
- Working correctly or not?
- Christmas Slay
- Add magma chamber below caldera in Caldera biome.
- Fix cave water and lava
- top textures
- max movement/flow
- if placement is destroy, update the world to remove this placement
- Doors
- Automatic
- Fix enemy spawn and enemy events counter. Night enemies spawning early
- Add Spawn Point changing
- Notebook
- Mark recipes (searchable)
- Add fishing
- Add piping for fluids
- Add Cuddlefish
- Add armors
- Bosses
- Yetti boss
- Pharaoh boss
- Crystal Skull
- Strafing
- Network Features
- In multiplayer, logic to manage players in separate world areas (p1 in world, p2 in hell)
- Multiplayer - sync head and arm rotation
- Multiplayer - on death fix body across screen
- Multiplayer - set target to nearest player
- Multiplayer - if client removes placement tell server to add this to the plscementschangedlist
- Compressing data files for storage an transfer in multiplayer
- Update new player with blocks changed (different) from last server upload by host
- Sync time - sun
- RPC event id when remote player invokes an event
- upload and download world connections